How to host a great game night
You don't need a cupboard full of board games to have a brilliant night in. With Who Said It, everyone already has their controller in their pocket. Here's how to make the night work, from picking a mode to keeping the laughs coming.
1. Pick the mode for your crowd
Every mode suits a different kind of group. A quick guide:
Friends who know each other well
Classic, Who Is It and Partners in Crime are at their best when everyone knows each other's humour and habits. Guessing who wrote an answer, recognising a clue about yourself, or hinting at a word with an inside joke only your partner will get, is half the fun.
A new group, or friends of friends
Two Truths and a Lie is the classic icebreaker: everyone learns something real about each other while trying to fool the table. Hot Takes also works well, because opinions about pineapple on pizza don't require knowing anyone.
A creative or chatty crowd
You Drew That? turns everyone into a (bad) artist: draw your friends from a prompt, then guess who each drawing is. Chain Story has no scores at all. Everyone writes part of a story without seeing what came before, and then a narrator reads out the glorious mess. Great for winding down at the end of the night.
Close friends who like a bit of drama
I Have a Confession and Red & Green Flags get personal, so save them for people who are comfortable with each other.
2. Set up in two minutes
- Make sure everyone's phone is charged and on the Wi-Fi. The game itself uses very little data.
- One person opens whosaidit.party and creates a table. Everyone else scans the QR code on the host's screen, or types the four-letter code.
- Give everyone a minute to pick a profile picture and colour. It sounds small, but seeing everyone's little drawn faces next to their names makes the table feel like yours.
- If you have a TV or laptop, open whosaidit.party/?tv on it and type the table code, so the whole room can watch the cards being revealed.
3. Keep the energy up
- Read answers out loud. The game shows everything on every phone, but someone reading the funniest answers in a dramatic voice makes it ten times better.
- Use the soundboard. It's free in Classic. A well-timed sound effect after a terrible joke is half the fun.
- Don't wait on slow players. The host can skip anyone the table is waiting on, or turn on a reply time limit when creating the table.
- Switch modes when the energy dips. The host can end the game at any time from the players menu and pick a different mode, and everyone keeps their seat.
- Play to the end for the awards. When everyone has had a turn, the game hands out awards. Being crowned Worst Comedian is a badge of honour.
4. Keep it fun for everyone
Party games are best when nobody goes home feeling bad. Anonymous answers make people brave, which is great for jokes but means it's worth setting the tone early: roast the answer, not the person. If a question lands badly, the host can simply move on.
5. A sample game night
- Warm up with Two Truths and a Lie (about 10 minutes for 6 players).
- Main event: Classic (20 to 30 minutes, everyone gets a turn as the questioner).
- Something different: Who Is It, for a round of detective work and dramatic escapes.
- Wind down with Chain Story, and save the finished story as a video to send to the group chat.
Need inspiration for questions? Our question ideas page has over a hundred, sorted by mood.